Designing realistic multi-agent systems is a complex process, which involves specifying not only the functionality of individual agents, but also the authority relationships and l...
Anthony Karageorgos, Simon G. Thompson, Nikolay Me...
In this paper we propose a uniform approach to deal with incremental problems on digraphs and with decremental problems on dags generalizing a technique used by La Poutr´e and va...
—There is an ever-increasing demand for more complex transactions and higher throughputs in transaction processing systems leading to higher degrees of transaction concurrency an...
—Recursive subdivision schemes have been extensively used in computer graphics, computer-aided geometric design, and scientific visualization for modeling smooth surfaces of arbi...
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...