This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
We present a system for rendering very complex 3D models at interactive rates. We select a subset of the model as preferred viewpoints and partition the space into virtual cells. ...
Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson...
Motivated by applications in computer graphics, visualization, and scienti c computation, we study the computational complexity of the following problem: Given a set S of n points...
In continuous optimisation, surrogate models (SMs) are used when tackling real-world problems whose candidate solutions are expensive to evaluate. In previous work, we showed that...
Commonly used boundary-based solid and surface modeling methods in traditional computer aided design are not capable of constructing configurations with large numbers of particles ...