As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
In this paper, we examine two multi-agent based representations of SATs and further experimentally study the topologies of resulting agent networks. We show that different repres...
Introspection mechanisms are employed in agent architectures to improve agent performance. However, there is currently no approach to introspection that makes automatic adjustment...
Evan A. Krause, Paul W. Schermerhorn, Matthias Sch...
This paper presents a multi-agent framework designed to simulate synthetic humans that properly balance task oriented and social behaviors. The work presented in this paper focuses...
Francisco Grimaldo, Miguel Lozano, Fernando Barber