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ICCBR
2005
Springer
14 years 2 months ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
ALT
2010
Springer
13 years 10 months ago
Optimal Online Prediction in Adversarial Environments
: In many prediction problems, including those that arise in computer security and computational finance, the process generating the data is best modeled as an adversary with whom ...
Peter L. Bartlett
FSTTCS
2010
Springer
13 years 6 months ago
Generalized Mean-payoff and Energy Games
In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objectiv...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
CCGRID
2009
IEEE
13 years 9 months ago
Efficient Grid Task-Bundle Allocation Using Bargaining Based Self-Adaptive Auction
To address coordination and complexity issues, we formulate a grid task allocation problem as a bargaining based self-adaptive auction and propose the BarSAA grid task-bundle alloc...
Han Zhao, Xiaolin Li
CCR
2002
111views more  CCR 2002»
13 years 8 months ago
A taxonomy and design considerations for Internet accounting
Economic principles are increasingly being suggested for addressing some complex issues related to distributed resource allocation for QoS (Quality of Service) enhancement. Many p...
Michel Kouadio, Udo W. Pooch