Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
ort gives their abstracts. s of the position papers Recent Experiences with Code Generation and Task Automation Agents in Software Tools (J. Grundy, J. Hosking) As software grows i...
Temporal data analysis in data warehouses and data streaming systems often uses time decay to reduce the importance of older tuples, without eliminating their influence, on the res...
Graham Cormode, Vladislav Shkapenyuk, Divesh Sriva...
This paper presents a method for triangulation of 3D points given their projections in two images. Recent results show that the triangulation mapping can be represented as a linea...
Driven by increasing complexity and reliability demands, the Japanese Aerospace Exploration Agency (JAXA) in 2004 commissioned development of ELEGANT, a complete SpecC-based envir...
Andreas Gerstlauer, Junyu Peng, Dongwan Shin, Dani...