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» Complexity of Inference in Graphical Models
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125
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SI3D
2006
ACM
15 years 8 months ago
Relief mapping of non-height-field surface details
The ability to represent non-height-field mesostructure details is of great importance for rendering complex surface patterns, such as weave and multilayer structures. Currently,...
Fabio Policarpo, Manuel Menezes de Oliveira Neto
WSCG
2004
161views more  WSCG 2004»
15 years 3 months ago
Rendering Techniques for Hardware-Accelerated Image-Based CSG
Image-based CSG rendering algorithms for standard graphics hardware rely on multipass rendering that includes reading and writing large amounts of pixel data from and to the frame...
Florian Kirsch, Jürgen Döllner
GG
2008
Springer
15 years 3 months ago
Graph Transformation for Topology Modelling
In this paper we present meta-rules to express an infinite class of semantically related graph transformation rules in the context of pure topological modelling with G-maps. Our p...
Mathieu Poudret, Agnès Arnould, Jean-Paul C...
101
Voted
HAPTICS
2005
IEEE
15 years 8 months ago
Dynamic Primitive Caching for Haptic Rendering of Large-Scale Models
In this paper we present a software approach to managing complexity for haptic rendering of large-scale geometric models, consisting of tens to hundreds of thousands of distinct g...
Mashhuda Glencross, Roger J. Hubbold, Ben Lyons
105
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
Environment matting extensions: towards higher accuracy and real-time capture
Environment matting is a generalization of traditional bluescreen matting. By photographing an object in front of a sequence of structured light backdrops, a set of approximate li...
Yung-Yu Chuang, Douglas E. Zongker, Joel Hindorff,...