This paper presents a novel algorithm combining view-dependent rendering and conservative occlusion culling for interactive display of complex environments. A vertex hierarchy of ...
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
Efficient compression algorithms generally use wavelet transforms. They try to exploit all the signal dependencies that can appear inside and across the different sub-bands of th...
—In this paper, we derive a time-complexity bound for the gradient projection method for optimal routing in data networks. This result shows that the gradient projection algorith...
The Sort Transform (ST) can significantly speed up the block sorting phase of the Burrows-Wheeler transform (BWT) by sorting only limited order contexts. However, the best result o...