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SIGGRAPH
2000
ACM
14 years 1 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
GW
1999
Springer
157views Biometrics» more  GW 1999»
14 years 27 days ago
The Ecological Approach to Multimodal System Design
Following the ecological approach to visual perception, this paper presents a framework that emphasizes the role of vision on referring actions. In particular, affordances are util...
Antonella De Angeli, Frederic Wolff, Laurent Romar...
VISUALIZATION
1998
IEEE
14 years 26 days ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
ISER
1993
Springer
123views Robotics» more  ISER 1993»
14 years 21 days ago
Mobile Robot Miniaturisation: A Tool for Investigation in Control Algorithms
The interaction of an autonomous mobile robot with the real world critically depends on the robots morphology and on its environment. Building a model of these aspects is extremel...
Francesco Mondada, Edoardo Franzi, Paolo Ienne
GECCO
2007
Springer
212views Optimization» more  GECCO 2007»
14 years 15 days ago
Controlling overfitting with multi-objective support vector machines
Recently, evolutionary computation has been successfully integrated into statistical learning methods. A Support Vector Machine (SVM) using evolution strategies for its optimizati...
Ingo Mierswa