A novel method for segmenting simplified skeletons of 3D shapes is presented. The so-called simplified Y-network is computed, defining boundaries between 2D sheets of the simplifie...
Monte Carlo techniques have long been used (since Buffon's experiment to approximate the value of by tossing a needle onto striped paper) to analyze phenomena which, due to ...
Samarn Chantaravarapan, Ali K. Gunal, Edward J. Wi...
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
The paper presents a clutter detection and removal algorithm for complex document images. The distance transform based approach is independent of clutter's position, size, sh...