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SIGGRAPH
2000
ACM
14 years 1 months ago
A simple, efficient method for realistic animation of clouds
This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated using cellular automaton that simplifies the dynamics...
Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashit...
CA
1999
IEEE
14 years 1 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
DFT
1999
IEEE
75views VLSI» more  DFT 1999»
14 years 1 months ago
A Module Diagnosis and Design-for-Debug Methodology Based on Hierarchical Test Paths
Fault identification capabilities are becoming increasingly important in modern designs, not only in support of design debugging methodologies, but also for the purpose of process...
Yiorgos Makris, Alex Orailoglu
ISSTA
1989
ACM
14 years 28 days ago
The Logic of Propagation in the Inscape Environment
The Inscape Environment research project addresses issues in supporting the development of large systems by large numbers of programmers. One aspect of this research is the ‘‘...
D. Perry
SOUPS
2010
ACM
14 years 23 days ago
Encountering stronger password requirements: user attitudes and behaviors
Text-based passwords are still the most commonly used authentication mechanism in information systems. We took advantage of a unique opportunity presented by a significant change...
Richard Shay, Saranga Komanduri, Patrick Gage Kell...