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» Component-Based Modeling, Analysis and Animation
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IJON
2002
120views more  IJON 2002»
13 years 7 months ago
The recognition and analysis of animate objects using neural networks and active contour models
: In this paper we describe a method for tracking walking humans in the visual field. Active contour models are used to track moving objects in a sequence of images. The resulting ...
Ken Tabb, Neil Davey, Rod Adams, Stella J. George
PAMI
2008
159views more  PAMI 2008»
13 years 7 months ago
Analysis of Head Gesture and Prosody Patterns for Prosody-Driven Head-Gesture Animation
We propose a new two-stage framework for joint analysis of head gesture and speech prosody patterns of a speaker toward automatic realistic synthesis of head gestures from speech p...
Mehmet Emre Sargin, Yücel Yemez, Engin Erzin,...
SIGGRAPH
1995
ACM
13 years 11 months ago
Fourier principles for emotion-based human figure animation
CR Categories and Subject Descriptors: I.3.3 [Computer Graphics]: Picture/Image Generation; I.3.7 [Computer Graphics]: Three-dimensional Graphics and Realism, Animation; I.6.3 [Si...
Munetoshi Unuma, Ken-ichi Anjyo, Ryozo Takeuchi
TCSV
2008
161views more  TCSV 2008»
13 years 7 months ago
Dynamic Facial Expression Analysis and Synthesis With MPEG-4 Facial Animation Parameters
This paper describes a probabilistic framework for faithful reproduction of dynamic facial expressions on a synthetic face model with MPEG-4 facial animation parameters (FAPs) whil...
Yongmian Zhang, Qiang Ji, Zhiwei Zhu, Beifang Yi
CA
1998
IEEE
13 years 11 months ago
Physically-based Animation of Volumetric Objects
This paper presents a voxel-based animation technique which employs either a massspring modelor a niteelementmodel. The voxel-basedmeshis generated in a pre-processing step. Two v...
Yan Chen, Qing-hong Zhu, Arie E. Kaufman, Shigeru ...