: - The Distributed object computing is a paradigm that allows objects to be distributed across a heterogeneous network, and allows each of the components to interoperate as a unif...
Data persistency is a fundamental, but complex aspect of a modern software development process. Therefore, in order to reduce development costs and improve a system’s quality, s...
Gernot Schmoelzer, Stefan Mitterdorfer, Christian ...
Real-world, multiple-typed objects are often interconnected, forming heterogeneous information networks. A major challenge for link-based clustering in such networks is its potent...
To apply the component-based approach to distributed real-time software development, it is necessary to identify components based on both functional and real-time requirements. Si...
: Deadline handling is a fundamental part of real-time computing but has been practiced in ad hoc forms for decades. A general framework for systematic deadline handling in real-ti...