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» Composing Social Interactions via Social Games
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ISWC
2002
IEEE
13 years 11 months ago
Minimal Social Weight User Interactions for Wearable Computers in Business Suits
This paper presents the e-SUIT, a wearable computer incorporated in a traditional business suit. A key feature of the system is an array of input/output devices integrated into th...
Aaron Toney, Barrie Mulley, Bruce H. Thomas, Wayne...
IAT
2010
IEEE
13 years 4 months ago
Using a Social Orientation Model for the Evolution of Cooperative Societies
We utilize evolutionary game theory to study the evolution of cooperative societies and the behaviors of individual agents (i.e., players) in such societies. We present a novel pla...
Kan-Leung Cheng, Inon Zuckerman, Ugur Kuter, Dana ...
IWEC
2004
13 years 8 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth
DIGRA
2005
Springer
14 years 8 days ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
CHI
2008
ACM
13 years 8 months ago
Social networking 2.0
In this paper we describe the development of a platform that enables us to systematically study online social networks alongside their real-world counterparts. Our system, entitle...
Vassilis Kostakos