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» Composing Social Interactions via Social Games
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CHI
2005
ACM
14 years 7 months ago
Chit chat club: bridging virtual and physical space for social interaction
In this work, we create an audio-video link via an interactive sculpture to facilitate casual, sociable communication between two remote spaces. This communication installation wa...
Karrie Karahalios, Kelly Dobson
CSE
2009
IEEE
13 years 10 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
CHI
2005
ACM
14 years 7 months ago
Magic cubes for social and physical family entertainment
Physical and social interactions are constrained, and natural interactions are lost in most of present digital family entertainment systems [5]. Magic Cubes strive for bringing th...
Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu ...
CHI
2010
ACM
14 years 1 months ago
Characterizing debate performance via aggregated twitter sentiment
Television broadcasters are beginning to combine social micro-blogging systems such as Twitter with television to create social video experiences around events. We looked at one s...
Nicholas Diakopoulos, David A. Shamma
IVA
2010
Springer
13 years 4 months ago
"Why Can't We Be Friends?" An Empathic Game Companion for Long-Term Interaction
The ability of artificial companions (virtual agents or robots) to establish meaningful relationships with users is still limited. In humans, a key aspect of such ability is empath...
Iolanda Leite, Samuel Mascarenhas, André Pe...