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ROMAN
2007
IEEE
150views Robotics» more  ROMAN 2007»
14 years 1 months ago
Asymmetric Interpretations of Positive and Negative Human Feedback for a Social Learning Agent
— The ability for people to interact with robots and teach them new skills will be crucial to the successful application of robots in everyday human environments. In order to des...
Andrea Lockerd Thomaz, Cynthia Breazeal
CHI
2010
ACM
14 years 1 months ago
Tagliatelle: social tagging to encourage healthier eating
This paper describes the design and initial evaluation of Tag-liatelle, a collaborative tagging application for encouraging healthier eating. Users photograph their own meals and ...
Conor Linehan, Mark Doughty, Shaun Lawson, Ben Kir...
HICSS
2007
IEEE
192views Biometrics» more  HICSS 2007»
14 years 1 months ago
An Online Community as a New Tribalism: The World of Warcraft
Massive, multiplayer online role-playing games foster rich social environments. Within the game, players can interact with other players, make friends, create and cultivate new on...
Thomas W. Brignall III, Thomas L. Van Valey
HRI
2009
ACM
14 years 2 months ago
The power of suggestion: teaching sequences through assistive robot motions
We present a preliminary implementation of a robot within the context of social skills intervention. The robot engages a human user in an interactive and adaptive game-playing ses...
Ross Mead, Maja J. Mataric
OZCHI
2006
ACM
14 years 1 months ago
A table tennis game for three players
Table tennis is a game that can provide healthy exercise and is also a social pastime for players of all ages across the world. However, players have to be collocated to play, and...
Florian Mueller, Martin R. Gibbs