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CVPR
2001
IEEE
14 years 9 months ago
Recognition of Human Gaits
We pose the problem of recognizing different types of human gait in the space of dynamical systems where each gait is represented. Established techniques are employed to track a k...
Alessandro Bissacco, Alessandro Chiuso, Yi Ma, Ste...
MVA
2007
193views Computer Vision» more  MVA 2007»
13 years 9 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
ICCV
2009
IEEE
15 years 14 days ago
Estimating Contact Dynamics
Motion and interaction with the environment are fundamentally intertwined. Few people-tracking algorithms exploit such interactions, and those that do assume that surface geomet...
Marcus A. Brubaker Leonid Sigal David J. Fleet
ICRA
2003
IEEE
196views Robotics» more  ICRA 2003»
14 years 23 days ago
Generating whole body motions for a biped humanoid robot from captured human dances
— The goal of this study is a system for a robot to imitate human dances. This paper describes the process to generate whole body motions which can be performed by an actual bipe...
Shinichiro Nakaoka, Atsushi Nakazawa, Kazuhito Yok...
IJCSS
2006
67views more  IJCSS 2006»
13 years 7 months ago
Recursive Filter Design for Estimating Time Varying Multijoint Human Arm Viscoelasticity
The time varying human multijoint arm dynamics can be modeled by two factors, simplified musculoskeletal dynamics and the uncertainty factor consisting of measurement noises and m...
Mingcong Deng, Akira Inoue, Hiroaki Gomi, Yoichi H...