3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
While the SoftAssign algorithm imposes a two-way constraint embedded into the deterministic annealing scheme and the EMICP algorithm imposes a one-way constraint, they represent t...
The digitization of the 3D shape of real objects is a rapidly expanding field, with applications in entertainment, design, and archaeology. We propose a new 3D model acquisition s...
Szymon Rusinkiewicz, Olaf A. Hall-Holt, Marc Levoy
This paper examines the problem of reconstructing a voxelized representation of 3D space from a series of images. An iterative algorithm is used to find the scene model which join...
Over the past few years, remarkable increase has occurred in the demand for 3D models for cultural heritage applications. The techniques employed have evolved from surveying and C...
Sabry F. El-Hakim, J.-Angelo Beraldin, Michel Pica...