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CGI
2004
IEEE
14 years 11 days ago
Probabilistic Motion Sequence Generation
Creating long animation sequences with non-trivial repetitions is a time consuming and often difficult task. This is true for 2D images and even more true for 3D sequences. Based ...
Mirko Sattler, Ralf Sarlette, Reinhard Klein
WSC
2008
13 years 11 months ago
Simulation of modular building construction
Modular construction has the advantage of producing structures quickly and efficiently, while not requiring the resources to build a structure to be co-located with the constructi...
Osama M. Mohsen, Paul J. Knytl, Basel Abdulaal, Ja...
CAGD
2005
96views more  CAGD 2005»
13 years 8 months ago
Single-knot wavelets for non-uniform B-splines
We propose a flexible and efficient wavelet construction for non-uniform B-spline curves and surfaces. The method allows to remove knots in arbitrary order minimizing the displace...
Martin Bertram
CDC
2010
IEEE
112views Control Systems» more  CDC 2010»
13 years 3 months ago
An overview of recent results on the identification of sparse channels using random probes
In this paper, we collect and discuss some of the recent theoretical results on channel identification using a random probe sequence. These results are part of the body of work kno...
Justin Romberg
ICIP
1997
IEEE
14 years 5 days ago
Object Based Video with Progressive Foreground
A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
Donald M. Monro, Huijuan Li, J. A. Nicholls