Abstract-- We describe a method to completely automatically recover 3D scene structure together with a camera for each frame from a sequence of images acquired by an unknown camera...
Andrew Zisserman, Andrew W. Fitzgibbon, Geoffrey C...
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
3D models are subject to a wide variety of processing operations such as compression, simplification or watermarking, which introduce slight geometric modifications on the shape. ...
A statistical representation of three-dimensional shapes is introduced, based on a novel four-dimensional feature. The feature parameterizes the intrinsic geometrical relation of ...
We describe a high level feature extraction system for video. Video sequences are modeled using Gaussian Mixture Models. We have used those models in the past to segment video seq...
George Yazbek, Georges Kfoury, Gabriel Alam, Chafi...