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MM
2003
ACM
133views Multimedia» more  MM 2003»
14 years 3 months ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs
GRAPHICSINTERFACE
2007
13 years 11 months ago
Wavelet encoding of BRDFs for real-time rendering
Acquired data often provides the best knowledge of a material’s bidirectional reflectance distribution function (BRDF). Its integration into most real-time rendering systems re...
Luc Claustres, Loïc Barthe, Mathias Paulin
VISSYM
2007
14 years 6 days ago
A Tri-Space Visualization Interface for Analyzing Time-Varying Multivariate Volume Data
The dataset generated by a large-scale numerical simulation may include thousands of timesteps and hundreds of variables describing different aspects of the modeled physical pheno...
Hiroshi Akiba, Kwan-Liu Ma
EGH
2011
Springer
12 years 9 months ago
Lossless Compression of Already Compressed Textures
Texture compression helps rendering by reducing the footprint in graphics memory, thus allowing for more textures, and by lowering the number of memory accesses between the graphi...
Jacob Ström, Per Wennersten
LISA
2008
14 years 4 days ago
IZO: Applications of Large-Window Compression to Virtual Machine Management
The increased use of virtual machines in the enterprise environment presents an interesting new set of challenges for the administrators of today's information systems. In ad...
Mark A. Smith, Jan Pieper, Daniel Gruhl, Lucas Vil...