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SIGGRAPH
1999
ACM
13 years 12 months ago
The VolumePro Real-Time Ray-Casting System
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...
VIS
2009
IEEE
205views Visualization» more  VIS 2009»
14 years 8 months ago
Time and Streak Surfaces for Flow Visualization in Large Time-Varying Data Sets
Time and streak surfaces are ideal tools to illustrate time-varying vector fields since they directly appeal to the intuition about coherently moving particles. However, efficient ...
Hari Krishnan, Christoph Garth, Kenneth I. Joy
ICPP
2008
IEEE
14 years 2 months ago
On Clustering Tasks in IC-Optimal Dags
Strategies are developed for “fattening” the tasks of computation-dags so as to accommodate the heterogeneity of remote clients in Internet-based computing (IC). Earlier work ...
Mark Sims, Gennaro Cordasco, Arnold L. Rosenberg
ERSA
2007
194views Hardware» more  ERSA 2007»
13 years 9 months ago
A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture
Abstract: If the computational demands of an interactive graphics rendering application cannot be met by a single commodity Graphics Processing Unit (GPU), multiple graphics accele...
Ross Brennan, Michael Manzke, Keith O'Conor, John ...
ICDCSW
2005
IEEE
14 years 1 months ago
DistScroll - A New One-Handed Interaction Device
We present an interaction device for navigating data structures or browsing menus using only one hand. It is especially designed for situations in which the user wears gloves that...
Matthias Kranz, Paul Holleis, Albrecht Schmidt