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» Computable scenes and structures in films
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CVPR
2004
IEEE
14 years 11 months ago
Motion-Based Background Subtraction Using Adaptive Kernel Density Estimation
Background modeling is an important component of many vision systems. Existing work in the area has mostly addressed scenes that consist of static or quasi-static structures. When...
Anurag Mittal, Nikos Paragios
CVPR
2009
IEEE
15 years 4 months ago
Understanding Images of Groups of People
In many social settings, images of groups of people are captured. The structure of this group provides meaningful context for reasoning about individuals in the group, and about th...
Andrew C. Gallagher, Tsuhan Chen
SIGGRAPH
2010
ACM
14 years 1 months ago
Micropolygon ray tracing with defocus and motion blur
We present a micropolygon ray tracing algorithm that is capable of efficiently rendering high quality defocus and motion blur effects. A key component of our algorithm is a BVH (...
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Z...
ICCV
2009
IEEE
13 years 6 months ago
Unsupervised learning of high-order structural semantics from images
Structural semantics are fundamental to understanding both natural and man-made objects from languages to buildings. They are manifested as repeated structures or patterns and are...
Jizhou Gao, Yin Hu, Jinze Liu, Ruigang Yang
ISVC
2005
Springer
14 years 2 months ago
Efficient Depth Edge Detection Using Structured Light
This research features a novel approach that efficiently detects depth edges in real world scenes. Depth edges play a very important role in many computer vision problems because t...
Jiyoung Park, Cheolhwon Kim, Juneho Yi, Matthew Tu...