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» Computable scenes and structures in films
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SIGGRAPH
1999
ACM
14 years 1 months ago
Computing Exact Shadow Irradiance Using Splines
We present a solution to the general problem of characterizing shadows in scenes involving a uniform polygonal area emitter and a polygonal occluder in arbitrary position by manif...
Michael M. Stark, Elaine Cohen, Tom Lyche, Richard...
BMVC
2002
13 years 11 months ago
Bundle adjustment: a fast method with weak initialisation
Bundle adjustment is one of the cornerstone to recover the scene structure from a sequence of images. The main drawback of this technique, due to nonlinear optimisation, is the ne...
Sébastien Cornou, Michel Dhome, Patrick Say...
ICCV
2007
IEEE
14 years 11 months ago
Hierarchical Semantics of Objects (hSOs)
A successful representation of objects in the literature is as a collection of patches, or parts, with a certain appearance and position. The relative locations of the different p...
Devi Parikh, Tsuhan Chen
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
14 years 5 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
CVPR
2007
IEEE
14 years 3 months ago
Unsupervised Learning of Hierarchical Semantics of Objects (hSOs)
A successful representation of objects in the literature is as a collection of patches, or parts, with a certain appearance and position. The relative locations of the different p...
Devi Parikh, Tsuhan Chen