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» Computable scenes and structures in films
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3DPVT
2004
IEEE
159views Visualization» more  3DPVT 2004»
13 years 11 months ago
Dense Multiple View Stereo with General Camera Placement using Tensor Voting
We present a computational framework for the inference of dense descriptions from multiple view stereo with general camera placement. Thus far research on dense multiple view ster...
Philippos Mordohai, Gérard G. Medioni
IJCV
1998
135views more  IJCV 1998»
13 years 7 months ago
A Multibody Factorization Method for Independently Moving Objects
The structure-from-motion problem has been extensively studied in the field of computer vision. Yet, the bulk of the existing work assumes that the scene contains only a single mo...
João Paulo Costeira, Takeo Kanade
ACSC
2010
IEEE
13 years 2 months ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
ICCV
2011
IEEE
12 years 7 months ago
Inferring Social Relations from Visual Concepts
In this paper, we study the problem of social relational inference using visual concepts which serve as indicators of actors’ social interactions. While social network analysis ...
Lei Ding, Alper Yilmaz
VR
2007
IEEE
141views Virtual Reality» more  VR 2007»
14 years 1 months ago
Real-time Path Planning for Virtual Agents in Dynamic Environments
We present a novel approach for real-time path planning of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multi-agent Navigation Graph (MaNG...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...