This paper presents a new image-space algorithm for real-time collision detection, where the GPU computes the potentially colliding sets, and the CPU performs the standard triangle...
A distance volume is a volume dataset where the value stored at each voxel is the shortest distance to the surface of the object being represented by the volume. Distance volumes ...
We propose a novel, geometrically adaptive method for surface reconstruction from noisy and sparse point clouds, without orientation information. The method employs a fast convecti...
Abstract. This paper introduces a new approach for volumetric visual hull reconstruction, using a voxel grid that focuses on the moving target object. This grid is continuously upd...
Motivated by applications in computer graphics, visualization, and scienti c computation, we study the computational complexity of the following problem: Given a set S of n points...