Abstract. This paper proposes a fast method for dense 3-D interpretation to directly estimate a dense map of relative depth and motion from a monocular sequence of images on large ...
Existing methods for video completion typically rely on periodic color transitions, layer extraction, or temporally local motion. However, periodicity may be imperceptible or abse...
The representation and modelling of regions is an important topic in computer vision. In this paper, we represent a region via a level set of a ‘phase field’ function. The fu...
Air pollution models usually start from the computation of the velocity field of a fluid. In this paper, we present a model for computing that field based on the contribution of...
In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...