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MAM
2006
101views more  MAM 2006»
13 years 10 months ago
EPICURE: A partitioning and co-design framework for reconfigurable computing
This paper presents a new design methodology able to bridge the gap between an abstract specification and a heterogeneous recone architecture. The EPICURE contribution is the resu...
Jean-Philippe Diguet, Guy Gogniat, Jean Luc Philip...
GLVLSI
1999
IEEE
120views VLSI» more  GLVLSI 1999»
14 years 2 months ago
Adaptive Hard Disk Power Management on Personal Computers
Dynamic power management can be effective for designing low-power systems. In many systems, requests are clustered into sessions. This paper proposes an adaptive algorithm that ca...
Yung-Hsiang Lu, Giovanni De Micheli
ITICSE
2005
ACM
14 years 3 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
ACMDIS
2006
ACM
14 years 4 months ago
How bodies matter: five themes for interaction design
Our physical bodies play a central role in shaping human experience in the world, understanding of the world, and interactions in the world. This paper draws on theories of embodi...
Scott R. Klemmer, Björn Hartmann, Leila Takay...
CHI
2006
ACM
14 years 10 months ago
Implications for design
Although ethnography has become a common approach in HCI research and design, considerable confusion still attends both ethnographic practice and the criteria by which it should b...
Paul Dourish