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WSC
1997
13 years 11 months ago
New Development of Optimal Computing Budget Allocation for Discrete Event Simulation
This paper deals with ranking and selection problem via simulation. We present an optimal computing budget allocation technique which can select the best of k simulated designs. T...
Hsiao-Chang Chen, Chun-Hung Chen, Liyi Dai, Enver ...
GAMEON
2003
13 years 11 months ago
Prototyping a Simple Layered Artificial Intelligence Engine for Computer Games
This work presents the chosen approach for the prototyping of an Artificial Intelligence Engine designed to provide support for the implementation of AI functionalities in compute...
Börje Felipe Fernandes Karlsson
IPPS
2003
IEEE
14 years 3 months ago
Trust Modeling for Peer-to-Peer Based Computing Systems
The peer-to-peer approach to design large-scale systems has significant benefits including scalability, low cost of ownership, robustness, and ability to provide site autonomy. ...
Farag Azzedin, Muthucumaru Maheswaran
FPL
2005
Springer
131views Hardware» more  FPL 2005»
14 years 3 months ago
An Efficient Approach to Hide the Run-Time Reconfiguration from SW Applications
Dynamically reconfigurable logic is becoming an important design unit in SoC system. A method to make the reconfiguration management transparent to software applications is requir...
Yang Qu, Juha-Pekka Soininen, Jari Nurmi
CODES
1996
IEEE
14 years 2 months ago
A Multi-Level Transformation Approach to HW/SW Codesign: A Case Study
This reported work applies a transformational synthesis approach to hardware/software codesign. In this approach, the process of algorithm design is coupled early on with hardware...
Tommy King-Yin Cheung, Graham R. Hellestrand, Pras...