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SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
VISUALIZATION
2000
IEEE
14 years 1 months ago
Extracting regions of interest applying a local watershed transformation
In this paper, we present a new technique for extracting regions of interest (ROI) applying a local watershed transformation. The proposed strategy for computing catchment basins ...
Stanislav L. Stoev, Wolfgang Straßer
SIGGRAPH
2000
ACM
14 years 1 months ago
Conservative visibility preprocessing using extended projections
Visualization of very complex scenes can be significantly accelerated using occlusion culling. In this paper we present a visibility preprocessing method which efficiently compu...
Frédo Durand, George Drettakis, Joëlle...
RECOMB
1997
Springer
14 years 25 days ago
A branch-and-cut algorithm for multiple sequence alignment
Multiple sequence alignment is an important problem in computational biology. We study the Maximum Trace formulation introduced by Kececioglu [?]. We first phrase the problem in ...
Knut Reinert, Hans-Peter Lenhof, Petra Mutzel, Kur...
EENERGY
2010
14 years 15 hour ago
Energy-aware traffic engineering
Energy consumption of the Internet is already substantial and it is likely to increase as operators deploy faster equipment to handle popular bandwidthintensive services, such as ...
Nedeljko Vasic, Dejan Kostic