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AIIDE
2007
13 years 9 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
ESAS
2004
Springer
14 years 26 days ago
Public Key Cryptography in Sensor Networks - Revisited
The common perception of public key cryptography is that it is complex, slow and power hungry, and as such not at all suitable for use in ultra-low power environments like wireless...
Gunnar Gaubatz, Jens-Peter Kaps, Berk Sunar
BMCBI
2007
158views more  BMCBI 2007»
13 years 7 months ago
Penalized likelihood for sparse contingency tables with an application to full-length cDNA libraries
Background: The joint analysis of several categorical variables is a common task in many areas of biology, and is becoming central to systems biology investigations whose goal is ...
Corinne Dahinden, Giovanni Parmigiani, Mark C. Eme...
ISORC
2007
IEEE
14 years 1 months ago
On Rigorous Design and Implementation of Fault Tolerant Ambient Systems
Developing fault tolerant ambient systems requires many challenging factors to be considered due to the nature of such systems, which tend to contain a lot of mobile elements that...
Alexei Iliasov, Alexander Romanovsky, Budi Arief, ...
GVD
2009
191views Database» more  GVD 2009»
13 years 5 months ago
Query Processing on Multi-Core Architectures
The upcoming generation of computer hardware poses several new challenges for database developers and engineers. Software in general and database management systems (DBMSs) in par...
Frank Huber, Johann Christoph Freytag