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BIRTHDAY
2008
Springer
13 years 11 months ago
Model Transformation Languages and Their Implementation by Bootstrapping Method
In this paper a sequence of model transformation languages L0, L1, L2 is defined. The first language L0 is very simple, and for this language it is easy to build an efficient compi...
Janis Barzdins, Audris Kalnins, Edgars Rencis, Ser...

Publication
261views
13 years 9 months ago
GPU Rigid Skinning based on a Refined Skeletonization Method
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
Andreas Vasilakis, Ioannis Fudos
SIAMSC
2008
108views more  SIAMSC 2008»
13 years 8 months ago
Automated Code Generation for Discontinuous Galerkin Methods
A compiler approach for generating low-level computer code from high-level input for discontinuous Galerkin finite element forms is presented. The input language mirrors convention...
Kristian B. Ølgaard, Anders Logg, Garth N. ...
CGF
2004
158views more  CGF 2004»
13 years 8 months ago
Combined Correlated and Importance Sampling in Direct Light Source Computation and Environment Mapping
This paper presents a general variance reduction method that is a quasi-optimal combination of correlated and importance sampling. The weights of the combination are selected auto...
László Szécsi, Mateu Sbert, L...
SIGGRAPH
1987
ACM
14 years 11 days ago
Direct least-squares fitting of algebraic surfaces
In the course of developing a system for fitting smooth curves to camera input we have developed several direct (i.e. noniterative) methods for fitting a shape (line, circle, conic...
Vaughan R. Pratt