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ACMACE
2005
ACM
14 years 20 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
GECCO
2008
Springer
114views Optimization» more  GECCO 2008»
13 years 8 months ago
Strategic positioning in tactical scenario planning
Capability planning problems are pervasive throughout many areas of human interest with prominent examples found in defense and security. Planning provides a unique context for op...
James M. Whitacre, Hussein A. Abbass, Ruhul A. Sar...
SEMWEB
2007
Springer
14 years 1 months ago
Lightweight Community-Driven Ontology Evolution
Only few well-maintained domain ontologies can be found on the Web. The likely reasons for the lack of useful domain ontologies include that (1) informal means to convey intended m...
Katharina Siorpaes
BIBE
2007
IEEE
129views Bioinformatics» more  BIBE 2007»
13 years 11 months ago
Statistial Analysis of nucleosome occupancy and histone modification data
Abstract-- In eukaryotic cells, genomic DNAs wrap around beadlike molecules, called nucleosomes, so as to pack more compactly in the nucleus of the cell. The nucleosome is made up ...
Guo-Cheng Yuan, Jun S. Liu
KI
2010
Springer
13 years 5 months ago
CoTeSys - Cognition for Technical Systems
The COTESYS cluster of excellence1 investigates cognition for technical systems such as vehicles, robots, and factories. Cognitive technical systems (CTS) are information processi...
Martin Buss, Michael Beetz