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WSCG
2004
117views more  WSCG 2004»
13 years 9 months ago
A Supply-Chain for Computer-Mediated Communication and Visualization
The paper specifies modular software for synchronous and asynchronous computer-mediated communication and visualization in network-distributed environments. It is new because the ...
Nils Jensen, Ralf Einhorn, Gabriele von Voigt
UML
2005
Springer
14 years 1 months ago
Enhancement of Development Technologies for Agent-Based Software Engineering
Abstract. Current trends in software development show a move towards supporting autonomous components (agents). The accurate timing of interactions between such components is growi...
Andre Karpistsenko
ICSM
2002
IEEE
14 years 25 days ago
Two Controlled Experiments Concerning the Usefulness of Assertions as a Means for Programming
Assertions, or more generally “Programming by contract”, have gained widespread acceptance in the computer science community as a means for correct program development. Howeve...
Matthias M. Müller, Rainer Typke, Oliver Hagn...
ICIDS
2010
Springer
13 years 5 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom
AC
2004
Springer
13 years 7 months ago
Shotgun Sequence Assembly
Shotgun sequencing is the most widely used technique for determining the DNA sequence of organisms. It involves breaking up the DNA into many small pieces that can be read by auto...
Mihai Pop