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ICIDS
2010
Springer

Emohawk: Learning Virtual Characters by Doing

13 years 10 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built utilizing a free version of Unreal Engine 2 and it features an interactive scenario with four virtual agents controlled by an appraisal-driven architecture playing out a story approximately 5-10 minutes long. Students are engaged in solving game-based tasks with increasing complexity and simple programming tasks related to various parts of the virtual agents curricula. The Emohawk distribution includes documentation, graphical debugging tools and tutorials. The project is in continuous development and we plan a large evaluation for the 2010/2011 academic year.
Michal Bída, Cyril Brom
Added 03 Mar 2011
Updated 03 Mar 2011
Type Journal
Year 2010
Where ICIDS
Authors Michal Bída, Cyril Brom
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