Stampede is a parallel programming system to facilitate the programming of interactive multimedia applications on clusters of SMPs. In a Stampede application, a variable number of...
The global scenario put together by communication networks determines new opportunities towards the realization of Internetbased distributed services in many complex and composite...
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Abstract. The unrelenting pace of change that confronts contemporary software developers compels them to make their applications more configurable, flexible, and adaptable. A way t...
Traffic smoothing for delivery of online VBR media streams is one of the most important problems in designing multimedia systems. Given available client buffer and a window-slidin...