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PODC
2000
ACM
14 years 2 months ago
Garbage collection of timestamped data in Stampede
Stampede is a parallel programming system to facilitate the programming of interactive multimedia applications on clusters of SMPs. In a Stampede application, a variable number of...
Rishiyur S. Nikhil, Umakishore Ramachandran
SAC
2000
ACM
14 years 2 months ago
The Mobile Agent Technology to Support and to Access Museum Information
The global scenario put together by communication networks determines new opportunities towards the realization of Internetbased distributed services in many complex and composite...
Paolo Bellavista, Antonio Corradi, Andrea Tomasi
SIGGRAPH
2000
ACM
14 years 2 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
ECOOPW
2000
Springer
14 years 2 months ago
Metadata and Adaptive Object-Models
Abstract. The unrelenting pace of change that confronts contemporary software developers compels them to make their applications more configurable, flexible, and adaptable. A way t...
Joseph W. Yoder, Reza Razavi
INFOCOM
1999
IEEE
14 years 2 months ago
An Effective and Efficient Traffic Smoothing Scheme for Delivery of Online VBR Media Streams
Traffic smoothing for delivery of online VBR media streams is one of the most important problems in designing multimedia systems. Given available client buffer and a window-slidin...
Ray-I Chang, Meng Chang Chen, Jan-Ming Ho, Ming-Ta...
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