A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
Triangular Irregular Network (TIN) and Regular Square Grid (RSG) are widely used for representing 2.5 dimensional spatial data. However, these models are not defined from the topo...
The display of surfaces and solids has usually been restricted to the domain of scientific visualization; however, little work has been done on the visualization of surfaces and s...
We propose an algorithm that simultaneously extracts
disparities and alpha matting information given a stereo
image pair. Our method divides the reference image into
a set of ov...
Michael Bleyer (Vienna University of Technology), ...