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ISAAC
2007
Springer
109views Algorithms» more  ISAAC 2007»
14 years 2 months ago
Manipulation in Games
This paper studies to which extent the social welfare of a game can be influenced by an interested third party within economic reason, i.e., by taking the implementation cost into...
Raphael Eidenbenz, Yvonne Anne Oswald, Stefan Schm...
CATA
2004
13 years 9 months ago
The Instruction Execution Mechanism for Responsive Multithreaded Processor
This paper describes the instruction execution mechanism of Responsive Multithreaded (RMT) Processor for distributed real-time processing. The execution order of each thread is co...
Tstomu Itou, Nobuyuki Yamasaki
SIGECOM
2005
ACM
105views ECommerce» more  SIGECOM 2005»
14 years 2 months ago
Towards truthful mechanisms for binary demand games: a general framework
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang

Book
512views
15 years 7 months ago
Algorithmic Game Theory
Classic book on Algorithmic aspects of Game theory and mechanism design
Noam Nisan (Editor), Tim Roughgarden (Editor), Eva...
CAD
2002
Springer
13 years 8 months ago
A discrete mechanics model for deformable bodies
This paper describes the theory and implementation of a discrete mechanics model for deformable bodies, incorporating behavior such as motion, collision, deformation etc. The mode...
Johan Jansson, Joris S. M. Vergeest