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ICALP
2009
Springer
14 years 3 months ago
Qualitative Concurrent Stochastic Games with Imperfect Information
Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Vincent Gripon, Olivier Serre
EDOC
2009
IEEE
14 years 3 months ago
An End-to-End Approach for QoS-Aware Service Composition
Abstract—A simple and effective composition of software services into higher-level composite services is still a very challenging task. Especially in enterprise environments, Qua...
Florian Rosenberg, Predrag Celikovic, Anton Michlm...
ICASSP
2009
IEEE
14 years 3 months ago
Lattice-based MLLR for speaker recognition
Maximum-Likelihod Linear Regression (MLLR) transform coefficients have shown to be useful features for text-independent speaker recognition systems. These use MLLR coefficients ...
Marc Ferras, Claude Barras, Jean-Luc Gauvain
APSEC
2008
IEEE
14 years 3 months ago
Flexible Generation of Pervasive Web Services Using OSGi Declarative Services and OWL Ontologies
There is a growing trend to deploy web services in pervasive computing environments. Implementing web services on networked, embedded devices leads to a set of challenges, includi...
Klaus Marius Hansen, Weishan Zhang, João Fe...
FCT
2007
Springer
14 years 3 months ago
FJMIP: A Calculus for a Modular Object Initialization
In most mainstream object-oriented languages, the object initialization protocol is based on constructors, where different constructors of the same class are, in fact, overloaded ...
Viviana Bono, Jaroslaw D. M. Kusmierek