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» Computational Physics Education with Python
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VAST
2004
ACM
14 years 1 months ago
The Ancient Olympic Games: Being Part of the Experience
This paper presents the virtual reality applications that the Foundation of the Hellenic World has produced associated with the Olympic Games in ancient Greece. The separate virtu...
Athanasios Gaitatzes, Dimitrios Christopoulos, Geo...
VISUALIZATION
1997
IEEE
14 years 4 days ago
Global tele-immersion
The term Tele-Immersion was first used in October 1996 as the title of a workshop the Electronic Visualization Laboratory (EVL) at University of Illinois at Chicago (UIC) organize...
Thomas A. DeFanti
GROUP
1997
ACM
14 years 4 days ago
The CDT mStar environment: scalable distributed teamwork in action
This paper presents the mStar environment, which creates an environment for truly scalable distributed teamwork. It can be and is being used on a daily basis for electronic meetin...
Peter Parnes, Kåre Synnes, Dick Schefstr&oum...
ACMACE
2009
ACM
13 years 9 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
VIS
2004
IEEE
124views Visualization» more  VIS 2004»
14 years 9 months ago
Constrained Inverse Volume Rendering for Planetary Nebulae
Determining the three-dimensional structure of distant astronomical objects is a challenging task, given that terrestrial observations provide only one viewpoint. For this task, b...
Charles D. Hansen, Gordon L. Kindlmann, Marcus A. ...