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ISCOPE
1999
Springer
14 years 23 days ago
Using Object-Oriented Techniques for Realizing Parallel Architectural Skeletons
The concept of design patterns has recently emerged as a new paradigm in the context of object-oriented design methodology. Similar ideas are being explored in other areas of compu...
Dhrubajyoti Goswami, Ajit Singh, Bruno R. Preiss
P2P
2008
IEEE
176views Communications» more  P2P 2008»
14 years 2 months ago
Towards an Incentive Mechanism for Peer-to-Peer Multimedia Live Streaming Systems
Incentive mechanisms are essential components of peer-topeer systems for file sharing such as BitTorrent, since they enforce peers to share their resources and to participate. Re...
Thomas Silverston, Olivier Fourmaux, Jon Crowcroft
ENTCS
2006
109views more  ENTCS 2006»
13 years 8 months ago
Specifications via Realizability
We present a system, called RZ, for automatic generation of program specifications from mathematical theories. We translate mathematical theories to specifications by computing th...
Andrej Bauer, Christopher A. Stone
P2P
2006
IEEE
119views Communications» more  P2P 2006»
14 years 2 months ago
Defense against Intrusion in a Live Streaming Multicast System
Application-level multicast systems are vulnerable to attacks that impede nodes from receiving desired data. Live streaming protocols are especially susceptible to packet loss ind...
Maya Haridasan, Robbert van Renesse
NETGAMES
2004
ACM
14 years 1 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen