This paper presents the combined results of two studies that investigated how a robot should best approach and place itself relative to a seated human subject. Two live Human Robo...
Kerstin Dautenhahn, Michael L. Walters, Sarah Wood...
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
Today, hand-held computing and media devices are commonly used in our everyday lives. This paper assesses the viability of hand-held devices as effective platforms for “virtual r...
In pervasive computing environments, conditions are highly variable and resources are limited. In order to meet the needs of applications, systems must adapt dynamically to changi...
Farshad A. Samimi, Philip K. McKinley, Seyed Masou...
The peer-to-peer paradigm shows the potential to provide the same functionality and quality like client/server based systems, but with much lower costs. In order to control the qu...
Kalman Graffi, Dominik Stingl, Julius Rueckert, Al...