A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...
We propose a simplified and practical computational technique for estimating directional lighting in uncalibrated images of faces in frontal pose. We show that this inverse probl...
Abstract: Multimedia databases are increasingly common in science, business, entertainment and many other applications. Their size and high dimensionality of features are major cha...
The extraction of contours using deformable models, such as snakes, is a problem of great interest in computer vision, particular in areas of medical imaging and tracking. Snakes ...
Akshaya Kumar Mishra, Paul W. Fieguth, David A. Cl...
In this paper, we address the problem of finding depth from defocus in a fundamentally new way. Most previous methods have used an approximate model in which blurring is shift in...
Scott McCloskey, Michael S. Langer, Kaleem Siddiqi