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» Computational aspects of the FLBC framework
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DIGRA
2003
Springer
14 years 28 days ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
ICCS
2003
Springer
14 years 28 days ago
JDOS: A Jini Based Distributed Operating System
J-DOS provides and integrated JAVA environment for the execution of a program across an interconnected network of heterogeneous computers. The system provides a file system, shar...
M. Saywell, J. S. Reeve
CA
2000
IEEE
14 years 4 days ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
HCI
2009
13 years 5 months ago
OntoDesk: Ontology-Based Persistent System-Wide Undo on the Desktop
Recovery is an important aspect of user experience. However, current desktop environments lack a system-wide undo facility. OntoDesk is an ontology-based experimental desktop syste...
David Nemeskey, Buntarou Shizuki, Jiro Tanaka
NIPS
2007
13 years 9 months ago
The Tradeoffs of Large Scale Learning
This contribution develops a theoretical framework that takes into account the effect of approximate optimization on learning algorithms. The analysis shows distinct tradeoffs for...
Léon Bottou, Olivier Bousquet