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» Computational aspects of the FLBC framework
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ICCV
2009
IEEE
13 years 5 months ago
Efficient human pose estimation via parsing a tree structure based human model
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...
Xiaoqin Zhang, Changcheng Li, Xiaofeng Tong, Weimi...
ICCV
2009
IEEE
13 years 5 months ago
Non-Euclidean image-adaptive Radial Basis Functions for 3D interactive segmentation
In the context of variational image segmentation, we propose a new finite-dimensional implicit surface representation. The key idea is to span a subset of implicit functions with ...
Benoit Mory, Roberto Ardon, Anthony J. Yezzi, Jean...
IEEECGIV
2009
IEEE
13 years 5 months ago
General Shape Grammar Interpreter for Intelligent Designs Generations
Shape grammars play an important role in a new generation of tools for the analysis and design of products. In this work we present a general tool named Shape Grammar Interpreter (...
Tomas Trescak, Inmaculada Rodríguez, Marc E...
ECMDAFA
2005
Springer
122views Hardware» more  ECMDAFA 2005»
14 years 1 months ago
Semantic Anchoring with Model Transformations
Model-Integrated Computing (MIC) is an approach to Model-Driven Architecture (MDA), which has been developed primarily for embedded systems. MIC places strong emphasis on the use o...
Kai Chen 0003, Janos Sztipanovits, Sherif Abdelwah...
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
14 years 16 days ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob