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» Computational geometry: a retrospective
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ICCV
1995
IEEE
14 years 1 months ago
A Theory of Specular Surface Geometry
Atheoreticalframeworkisintroducedfortheperceptionofspecularsurfacegeometry.Whenanobserver moves in three-dimensional space, real scene features such as surface markings remain stat...
Michael Oren, Shree K. Nayar
ECCV
2010
Springer
13 years 11 months ago
Joint Estimation of Motion, Structure and Geometry from Stereo Sequences
We present a novel variational method for the simultaneous estimation of dense scene flow and structure from stereo sequences. In contrast to existing approaches that rely on a ful...
Levi Valgaerts, Andrés Bruhn, Henning Zimme...
CVPR
2012
IEEE
12 years 15 days ago
Learning 3D object templates by hierarchical quantization of geometry and appearance spaces
This paper presents a method for learning 3D object templates from view labeled object images. The 3D template is defined in a joint appearance and geometry space, and is compose...
Wenze Hu
IMR
2000
Springer
14 years 1 months ago
Quadrilateral Meshing with Anisotropy and Directionality Control via Close Packing of Rectangular Cells
A new technique for automatically generating anisotropic quadrilateral meshes is presented in this paper. The inputs are (1) a 2D geometric domain and (2) a desired anisotropy
Naveen Viswanath, Kenji Shimada, Takayuki Itoh
COCOON
2008
Springer
13 years 12 months ago
Dimensions of Points in Self-similar Fractals
We use nontrivial connections between the theory of computing and the finescale geometry of Euclidean space to give a complete analysis of the dimensions of individual points in f...
Jack H. Lutz, Elvira Mayordomo