Atheoreticalframeworkisintroducedfortheperceptionofspecularsurfacegeometry.Whenanobserver moves in three-dimensional space, real scene features such as surface markings remain stat...
We present a novel variational method for the simultaneous estimation of dense scene flow and structure from stereo sequences. In contrast to existing approaches that rely on a ful...
This paper presents a method for learning 3D object templates from view labeled object images. The 3D template is defined in a joint appearance and geometry space, and is compose...
A new technique for automatically generating anisotropic quadrilateral meshes is presented in this paper. The inputs are (1) a 2D geometric domain and (2) a desired anisotropy
We use nontrivial connections between the theory of computing and the finescale geometry of Euclidean space to give a complete analysis of the dimensions of individual points in f...