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SIGGRAPH
1992
ACM
14 years 22 days ago
Re-tiling polygonal surfaces
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at var...
Greg Turk
APGV
2004
ACM
124views Visualization» more  APGV 2004»
14 years 12 days ago
An experimental approach to predicting saliency for simplified polygonal models
In this paper, we consider the problem of determining feature saliency for 3D objects and describe a series of experiments that examined if salient features exist and can be predi...
Sarah Howlett, John Hamill, Carol O'Sullivan
CGI
2004
IEEE
14 years 12 days ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
CSB
2004
IEEE
177views Bioinformatics» more  CSB 2004»
14 years 12 days ago
High-Throughput 3D Structural Homology Detection via NMR Resonance Assignment
One goal of the structural genomics initiative is the identification of new protein folds. Sequence-based structural homology prediction methods are an important means for priorit...
Christopher James Langmead, Bruce Randall Donald
VG
2003
13 years 10 months ago
Hybrid Forward Resampling and Volume Rendering
The transforming and rendering of discrete objects, such as traditional images (with or without depths) and volumes, can be considered as resampling problem – objects are recons...
Xiaoru Yuan, Minh X. Nguyen, Hui Xu, Baoquan Chen