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» Computational geometry for sculpture
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RT
2004
Springer
14 years 2 months ago
PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments
ks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments Hui Xu, Nathan Gossett and Baoquan Chen University of Minnesota Digital Technology Center at Twin Cities † ...
Hui Xu, Nathan Gossett, Baoquan Chen
COMPGEOM
2003
ACM
14 years 1 months ago
Cost-driven octree construction schemes: an experimental study
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Boris Aronov, Hervé Brönnimann, Allen ...
SMA
2003
ACM
169views Solid Modeling» more  SMA 2003»
14 years 1 months ago
Surface reconstruction of freeform objects based on multiresolution volumetric method
3D scanners developed over the past several decades have facilitated the reconstruction of complicated engineering parts. Typically the boundary representation of a part is recons...
Sergei Azernikov, Alex Miropolsky, Anath Fischer
ICCSA
2003
Springer
14 years 1 months ago
Optimization in the Context of Active Control of Sound
A problem of eliminating the unwanted time-harmonic noise on a predetermined region of interest is solved by active means, i.e., by introducing the additional sources of sound, cal...
Josip Loncaric, Semyon Tsynkov
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
14 years 1 months ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky