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» Computational geometry for sculpture
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2008
94views more  TOC 2008»
13 years 8 months ago
Optimal lower bounds for the Korkine-Zolotareff parameters of a lattice and for Schnorr's algorithm for the shortest vector prob
Abstract: Schnorr's algorithm for finding an approximation for the shortest nonzero vector in an n-dimensional lattice depends on a parameter k. He proved that for a fixed k ...
Miklós Ajtai
CAD
2005
Springer
13 years 8 months ago
Design automation for customized apparel products
This paper presents solution techniques for a three-dimensional Automatic Made-to-Measure (AMM) scheme for apparel products. Freeform surface is adopted to represent the complex g...
Charlie C. L. Wang, Yu Wang 0010, Matthew Ming-Fai...
TOG
2008
122views more  TOG 2008»
13 years 8 months ago
Performance capture from sparse multi-view video
This paper proposes a new marker-less approach to capturing human performances from multi-view video. Our algorithm can jointly reconstruct spatio-temporally coherent geometry, mo...
Edilson de Aguiar, Carsten Stoll, Christian Theoba...
TOG
2008
102views more  TOG 2008»
13 years 8 months ago
Fluorescent immersion range scanning
The quality of a 3D range scan should not depend on the surface properties of the object. Most active range scanning techniques, however, assume a diffuse reflector to allow for a...
Matthias B. Hullin, Martin Fuchs, Ivo Ihrke, Hans-...
TOG
2008
291views more  TOG 2008»
13 years 8 months ago
Interactive 3D architectural modeling from unordered photo collections
We present an interactive system for generating photorealistic, textured, piecewise-planar 3D models of architectural structures and urban scenes from unordered sets of photograph...
Sudipta N. Sinha, Drew Steedly, Richard Szeliski, ...