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» Computational primitives of visual perception
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APGV
2005
ACM
130views Visualization» more  APGV 2005»
14 years 28 days ago
Exploitation of human shadow perception for fast shadow rendering
In this paper we describe an experiment to obtain information about the perceptual potential of the human visual system regarding shadow perception. Shadows play an important part...
Mirko Sattler, Ralf Sarlette, Thomas Mücken, ...
UAI
1997
13 years 8 months ago
Perception, Attention, and Resources: A Decision-Theoretic Approach to Graphics Rendering
We describe work to control graphics rendering under limited computational resources by taking a decision-theoretic perspective on perceptual costs and computational savings of ap...
Eric Horvitz, Jed Lengyel
FGR
2000
IEEE
112views Biometrics» more  FGR 2000»
13 years 11 months ago
A Probabilistic Sensor for the Perception of Activities
This paper presents a new technique for the perception of activities using statistical description of spatio-temporal properties. With this approach, the probability of an activit...
Olivier Chomat, James L. Crowley
APGV
2010
ACM
242views Visualization» more  APGV 2010»
13 years 11 months ago
The perception of finger motions
In this paper, we explore the perception of finger motions of virtual characters. In three experiments, designed to investigate finger animations, we asked the following questio...
Sophie Jörg, Jessica K. Hodgins, Carol O'Sull...
APGV
2010
ACM
236views Visualization» more  APGV 2010»
13 years 10 months ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania