A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
In this paper, a generic rule induction framework based on trajectory series analysis is proposed to learn the event rules. First the trajectories acquired by a tracking system ar...
In this paper we discuss how to reconstruct 3D models from multi-view engineering draws by employing human engineers' approaches. Human's `divide and conquer' inter...
We describe a new interactive system for 3D design review, built to exploit the visual perception cue of motion parallax, in order to enhance shape perception and aesthetic evalua...
Nicholas Burtnyk, Azam Khan, George W. Fitzmaurice...
Most approaches to the visual perception of humans do not include high-level activity recognitition. This paper presents a system that fuses and interprets the outputs of several c...